Cultivation Path Prototype
A downloadable game
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SMALL UPDATE: I removed the download link so people don't get the wrong first impression with the old prototype, I'll announce when the new version is ready on Discord/Yotube and here.
Thanks for the feedback for the prototype!
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Cultivation Path is an Action RPG of Cultivation (Chinese fantasy of immortals).
suggestions of any kind are always welcome!.
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ABOUT THE GAME: The general idea is a open procedural world that evolves,
with fast phased action combat like Diablo3/Path of Exile.
Some of the core features of the game would be:
- Isometric Third person View
- Really big procedurally generated world made of tiles
- Procedurally generated combat scenarios
- Highly customizable item and skills
- Non linear cultivation realms
- Alchemy, forging and pill refining
- Single player / Multiplayer with steam support for matchmarking
- Alive world with multiple AI cultivators finding their path to immortality
- Cities managed by AI or Players with armies of disciples fighting for control of territories for resources.
After the basic prototype with all that is done, we can keep adding features depending on what the community wants
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This is the current (Non-Updated) roadmap, the updated roadmap will be published from now on in the game itself, I'll remove this one after the new prototype is ready:
https://view.genial.ly/62fefeb69b925c0018b6f3b6/horizontal-infographic-diagrams-cultivation-path-roadmap
YouTube Channel with updates:
https://www.youtube.com/@cultivationpath
Official DIscord:
https://discord.gg/wVmZn88nzy
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Status | In development |
Author | Acrisio |
Genre | Action |
Made with | Unreal Engine |
Tags | Action RPG, Fantasy, Multiplayer, Procedural Generation, Roguelite, Sandbox |
Code license | GNU General Public License v3.0 (GPL) |
Average session | Days or more |
Languages | English |
Inputs | Keyboard, Mouse |
Multiplayer | Local multiplayer |
Player count | 1 - 4 |
Links | Community, YouTube |